Tuesday, June 4, 2013

Confessions of a Key Hoarder - Legend of Zelda (NES) Part 2

Hello, my name is Mark, and I am a hoarder.

It all started in the first dungeon of the Legend of Zelda, where there was a locked door, the first of many such doors to come throughout the game, and pretty much every other Legend of Zelda game that came after.  To unlock this door, you have to find a key in the dungeon.  In this Zelda game, this is usually found by defeating a specific enemy or defeating all of the enemies in a specific room (in later games, the keys are often found in treasure chests).

It was innocent enough.  I found a key, and used it to unlock a door to go to the next room.  That's what the key was for, after all.  But then I went into this new room and bombed a couple walls to see if there any hidden passages.  And sure enough, the south wall revealed a hidden passage.  I follow the hidden passage to find myself in a room I have already been in, meaning that I could have easily gotten to the room I was just in without using the key.  I WASTED A KEY!!

I haven't played for very long, I told myself, only about 20 minutes.  I could easily reset the game and make it to this point in 15 minutes and play to this point, find the key, and NOT use it.  Of course, I didn't reset the game.  That would be something a pathetic person does.  I don't have a problem.  Obviously this game was designed to have enough keys.

So I entered the second dungeon still a sane person.

And I didn't have a problem in that second dungeon.  Sure, I found four keys and didn't use a single one of them, but that was because the secret passageways were extremely easy to find with my bombs.  I didn't use any keys because the need to never really presented itself.  There's nothing wrong with saving them for a rainy day.

In the third dungeon, I explore the dungeon and find a couple locked doors that I figure out that I can easily make my way around, but there is a door leading north and a couple leading west that I can seem to find a secret way past.  At this point I have seven keys total.  I reluctantly use one of them to go north, just to find myself confronted with a man telling me "DID YOU GET THE SWORD FROM THE OLD MAN ON TOP OF THE WATERFALL" and then the next room is a dead end.  Still calm and collected, I bomb every last corner of that room, but there is no secret passage.  This is a dead end!  I used one of my keys just so I get a useless tip?  In anger, I kill everything in the room.  Then a key appears.

Thank God!  This may have been a dead end, but the new key, which I would not have been able to get except by using other key, means everything balances out.  All is right with the world, but I will not make that mistake again.

I know I still have to go east, because I have searched everywhere else for whatever item this dungeon is hiding and by process of elimination that means it must be east.  But the only way to go that direction is to unlock one of two doors.

Or is it?  Thirty minutes of exploring and several continues later, the answer becomes clear.  Yes, I do have to unlock one of those doors.  But which one?  I make my choice, and it soon becomes apparent I made the wrong one.  The door I choose makes me go through several rooms with difficult enemies. After a few rooms, I get to one with a locked door to the east, which means this is the room that the other locked door would have led to.  By this point my energy is low and I soon die because this room also has difficult enemies.  I continue a couple times (which brings me to the beginning of the dungeon) and keep dying on my roundabout journey through the east wing of the dungeon.  There are just too many difficult enemies along the way.

Of course, I could use one of my keys to unlock a shortcut, but that would be wasteful, since it was not necessary to use it to get to my destination.  And besides, after another hour and a half of play and a dozen continues, I managed to make it to my destination and find a precious raft which will take me to the fourth dungeon.

And I still have my seven keys.  But I don't have a problem.  Really.

Monday, June 3, 2013

This will be the time! The Legend of Zelda (NES) - part one

In the Legend of Zelda, you play as Zelda Link in a quest to save Zelda from the evil Ganon. To do this, you must find the eight pieces of the Triforce of Wisdom, which have hidden in various dungeons, which are found throughout the vast overworld of Hyrule. The game came out in 1987, and it seems appropriate that this would be the first game I officially tackle as a "ketchup gamer" since there is probably no other game that I have started more times without making significant progress. Given that about twice a year I tell myself "this will be the time", only to get through the first dungeon of the game, and get no further, I have probably beat the first dungeon over 40 times and the second dungeon twice. And that's about far as I have gotten out of the nine dungeons in the game.

So here comes attempt 41. This will be the time!

I happen to have this game on my Wii, so I decided to play on that rather than the original NES, since I'm not sure I should trust the battery of a 20+ year old game. I start the game and am asked to register my name. I'm sure some people have put things like POO or ASS, but I go with my name, because I lack creativity. From here, I am thrown in South-Central Hyrule. Link is in the middle of the screen and there is a door in the upper left side of the screen. Even if I hadn't done this several dozen times, it's obvious you go in the door. I enter a cave where there is a old man who has a sword in front of him. "It's Dangerous to Go Alone," he informs me and presents me with a sword. I take the sword and go from there.

From there, there is absolutely no guidance on where to go. I guess the idea is that you are supposed to explore and make mistakes and even enter dungeons in the wrong order, but I want no part of that. For my playthrough, I am using an annotated map I have found on GameFAQs, which shows me the overworld and where all the dungeons are. I am going to try to beat the dungeons themselves without further assistance, but I feel a little "cheating" is in order.

Of course, I don't need to look at a map to find the first dungeon. This much I have memorized. Up-Right-Up-Up-Left-Enter. After some fifteen minutes I have found and completed the first dungeon.

And then the baby started crying. I have to stop playing. For now! Because "this will be the time!"